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Class of 09

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Class of 09 is a visual novel that takes place in an American high school during the late 2000s. Players take on the role of a teenage girl navigating everyday situations, making choices that influence her relationships and reputation among classmates. The game focuses on dialogue and player decisions, with no complex gameplay mechanics or puzzles. The story presents scenarios involving school events, social dynamics, and personal interactions, allowing players to experience different outcomes based on their selected responses.

Character Interactions and Story Progression

Throughout the game, players interact with various classmates, each with their own personality and opinions. Responses during conversations can affect how other characters view the protagonist, influencing future dialogue options and character relationships. The game also includes moments where players can choose how to spend their time, such as attending parties, skipping class, or participating in school activities. These choices help shape the protagonist’s reputation, unlocking different dialogue paths and optional scenes.

Visual Style and Soundtrack

Class of 09 uses a simple 2D art style that matches the setting, with backgrounds showing classrooms, hallways, and other typical high school locations. Character designs reflect early 2000s fashion trends, adding context to the time period. The game’s soundtrack includes background music that fits the school setting, with tracks playing during key events and conversations. The combination of visual design and audio helps create a consistent atmosphere that supports the game’s focus on dialogue and player decisions.

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