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Doodle Empires places players in a world where borders, leaders, and history are drawn by hand. Instead of managing armies or resources in real time, you shape civilizations directly on the map by sketching out territory and defining their political and cultural traits. Starting with an empty or lightly populated world, players decide where new nations begin, how they grow, and what events transform them. Every action starts with a drawing—marking land, adjusting borders, and building the foundation of your own alternate history.
Gameplay in Doodle Empires is driven by cards that determine the possible actions for each turn. Once a nation is selected, players draw a card that may allow expansion, division, union, or even ideological change. Expanding into unclaimed land is easier than invading neighbors, but the map rarely stays quiet for long. Cards are more than just tools—they’re unpredictable shifts that challenge how you manage the nations under your control. The longer a session runs, the more complex and layered the world becomes.
These features create a balance between freedom and structure, allowing each map to evolve into something personal yet shaped by the logic of the world you’ve built.
Each session can follow a different path depending on the types of cards drawn and the decisions made. Origin groups define a nation’s roots, but new cards can lead to cultural divergence and religious transformation. Players can introduce new leaders, establish faiths, and place castles that provide regional advantages. With faith maps, political maps, and origin maps available, you can zoom out and see the deeper structures that make up your world. Over time, the map tells a story of conquests, and of belief, rebellion, and shifting alliances.
Doodle Empires is still in development, but its systems already support detailed world-building and map-based storytelling. Future updates aim to introduce migrating tribes, natural disasters, and even more layers to historical evolution. Developed by a solo creator inspired by custom map-drawing traditions, the game invites players to explore what a map looks like, and what it means. With each card pulled and each line drawn, a new timeline is written—one where borders are fluid, and no empire is safe from change.
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