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Grandma

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GRANDMA places players in a conflict between humans and a technologically advanced alien-robot alliance. At the start, players select a faction, which influences the types of weapons and tactics available. Humans use familiar firearms, while alien forces rely on high-tech energy systems and robotic enhancements. The game supports online matches with up to 100 participants, allowing for large-scale engagements where coordination and timing are essential. Players can explore different maps and battlefield layouts, each designed to support various tactics and player roles.

Loadouts and Match Variations

Before entering combat, players assemble their combat setup by selecting a main weapon, a backup firearm, and a throwable or lethal tool. This customization affects effectiveness in different game modes, such as rush, conquest, capture the king, or team deathmatch. Some maps favor long-distance combat, while others push players into close-range fights. Modes are structured to require teamwork, with control points, objectives, and role assignments that encourage cooperation. Whether defending a key location or launching a group offensive, players must work together to succeed.

Combat Mechanics and Style

The combat in GRANDMA is centered around rapid engagement and constant motion. Gunfights are frequent, and players are rarely out of action for long. The developers describe the violence level as comparable to games like Call of Duty, with similar mechanics, sound design, and visual effects. This ensures that the focus stays on direct player confrontation, fast-paced decision-making, and strategic use of weapons. GRANDMA avoids prolonged buildup in favor of continuous activity, making it suited for those looking for structured, combat-driven multiplayer experiences.

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