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Shady Bears is a multiplayer game that combines stealth, deception, and light combat. Players take the role of bears placed in an enclosed map filled with objectives, traps, and other players. The main task is to complete secret missions while avoiding attention from others. Each bear looks similar, making it difficult to know who can be trusted. This creates a loop of observing, blending in, and trying to outsmart opponents without being exposed.
At the start of each match, players receive hidden roles that define their goal—some must complete tasks, others must stop them. Movement is limited to walking, hiding, and interacting with objects scattered across the map. Timing and behavior are important, as suspicious activity can draw attention. Some maps offer tools like disguises or shortcuts, which allow players to set traps or escape detection. Rounds are short, which supports fast decision-making and quick reactions.
The game uses a simple art style with cartoon-like bears and minimal environments to keep the focus on player behavior. There is no in-game voice chat, so most communication is based on movement and action. The variety in roles and layouts encourages replay, as each match plays out differently depending on how players act. Success depends on reading the room, staying calm, and adapting to unexpected changes. Shady Bears relies on misdirection and observation rather than direct combat.
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