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Sharks And Minnows is a tense solo survival experience set in a haunted aquatic training facility where escape depends on endurance and exploration. The player must complete ten laps across a dark, echoing pool while navigating a building that grows more unstable with each attempt. There is no map, no clear direction, only the fading lights, sloshing water, and the distant sound of something moving through the vents. Time is not measured, but pressure builds steadily, lap after lap.
Stamina is the player’s greatest limitation. Swimming across the pool burns through it, and running out mid-lap results in failure. To stay alive, players must explore the rooms beyond the pool to locate energy sources—often tucked away in locked supply closets or forgotten break rooms. These excursions come with risk, as the longer a player is away from the pool, the more unpredictable the space becomes. Choosing a fast but dangerous path or a longer, safer route becomes a constant consideration.
To survive in Sharks And Minnows, players rely on a short list of mechanics and environmental reactions:
These elements are presented without tutorials, requiring players to learn by observing and adapting under stress.
What sets the game apart is how it uses space and repetition to create discomfort. Each return to the pool brings subtle changes—tiles crack, lights hum at different frequencies, and locker doors left open mysteriously shut. There are no direct enemies early on, but the facility feels responsive, as if it watches and remembers every movement. Over time, new sounds emerge, and rooms begin to defy logic, looping or rearranging without warning.
Sharks And Minnows is designed to reward repeated attempts. Players who pay attention to minor environmental details may uncover backtracking opportunities, hidden access panels, or strange symbols that suggest a deeper narrative. While the surface goal is to survive ten laps, the larger story unfolds through exploration and pattern recognition.
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