Advertisement
Subnautica is a first-person survival game set in the depths of an alien ocean on a planet known as 4546B. After crash-landing, the player must navigate an open underwater world, managing resources like oxygen, food, and water while avoiding threats that increase in both size and complexity. The gameplay centers on crafting tools, building underwater bases, and diving deeper into new biomes. Progress depends on gathering blueprints, scanning alien structures, and unlocking equipment to survive extreme pressure, temperature, and wildlife.
The game world is fully open from the start but limits access to deeper regions through gear progression. Biomes range from shallow reefs filled with harmless lifeforms to dark trenches occupied by massive predators. Lighting, sound, and terrain shift dramatically across zones, with some areas completely devoid of natural light. Each region holds new materials, fragments of lore, and unique threats. The player’s only map is built through observation and memory, with no fast travel or direction markers—just the ocean and what can be seen, scanned, or constructed.
Subnautica includes a narrative thread that unfolds through data logs, voice transmissions, and alien artifacts. The player’s backstory is minimal, allowing the environment and found materials to guide discovery. As the player descends, the tone becomes more tense and isolation-focused, with signs of other explorers, ancient technology, and an overarching mystery related to a planetary infection. The game balances survival elements with environmental storytelling, encouraging players to piece together the purpose of the planet and their own means of escape. Every dive adds risk but also offers new information and materials necessary to go further.
Advertisement
Comments