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Super Mario 64 is a 3D platformer that gave players full control over Mario in an open space for the first time. Set inside a castle filled with magical paintings, each level can be accessed by jumping into a frame, leading to different environments like mountains, oceans, and lava fields. Instead of following a fixed path, players are free to explore and choose the order in which they collect Power Stars. This structure encourages experimentation, where figuring out how to reach each objective is just as important as performing the platforming itself.
The core of the game lies in its movement system. Mario can run, jump, dive, climb, swim, and perform a range of moves that allow for precise control in any environment. Every level is built around this flexibility, offering multiple ways to approach a task. Some stars are easy to spot but hard to reach, while others require solving small environmental puzzles or using power-ups like the Wing Cap or Metal Cap. Enemies are present, but the main challenge is often about timing jumps and mastering movement.
Peach’s Castle serves as more than just a hub. It’s part of the game’s world, filled with hidden areas, bonus stages, and optional tasks. Some secrets are behind false walls or under water, while others only appear after reaching a certain number of stars. The castle gradually opens up as the player progresses, offering new areas to explore and tougher challenges to face. Super Mario 64’s structure rewards curiosity and skill equally, creating a game that feels open without losing its focus on platforming.
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