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Whack Your Ex is an interactive game that allows players to engage in over-the-top revenge scenarios using a variety of items. The concept is built around a former couple standing on opposite sides of the screen. Between them lies an assortment of clickable icons representing different tools, gifts, or surprises. When a player selects one, a short animated scene unfolds, showing one character using the chosen item against the other in an exaggerated and comedic way. The gameplay does not involve winning or losing, only experiencing each available outcome.
There are no instructions or goals in Whack Your Ex beyond exploring all possible interactions. The game encourages experimentation, letting players click through every object one by one to see what happens. Each animation plays out in full before the screen resets. There is no dialogue or narration—just visual comedy and short, looped skits. Despite the minimal controls, the game relies on variety to keep players engaged, with every item offering something different.
The items vary in type and result, but they always lead to something unexpected. Examples include:
Every option ends with either the player’s character or their ex facing the consequences in cartoon fashion.
Originally designed for desktop browsers using Flash, Whack Your Ex was later re-released in HTML5 after Flash support ended. The game has also made its way to app stores, although some content was toned down to meet mobile content guidelines. While some animations were altered or removed, the core loop of selecting an item and watching a scene play out remains consistent. The mobile versions preserve the main gameplay, just with slightly reduced intensity.
Whack Your Ex gained attention as part of the wave of simple web games in the early 2010s. Its appeal lies in the absurdity of the animations and the no-pressure format. It has been featured in reaction videos, compilation playlists, and fan art over the years. While not everyone agrees with its theme, many players remember it as a product of its time—unfiltered, playful, and meant purely for entertainment. It continues to attract curiosity through nostalgia and curiosity-driven clicks.
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